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#NEW ILLUSION GAMES 2019 PROJECT SERIES#
Gameplay-wise, the main series games are vertical scrolling shooters divided into 6 stages, with a bonus Extra stage unlocked after beating the main game without continues. Despite the dark insinuations of some characters' backstories and origins, and the stakes of some incidents, battles in-universe are more akin to fair-sportsmanship duels that prioritize beauty over efficiency, and the villains of most games run on White-and-Grey Morality. After beating up several tangentally-involved bystanders in the early stages of each game, they eventually discover the person or parties responsible for the incident and trounce them and their friends or Battle Butlers when all's said and done, many of them show up uninvited to drink tea or attend afterparties with the protagonists, and quite a few go on to become friends, acquaintences, or even playable allies in future games. In any case, the duty of resolving said incidents falls onto the shoulders of main protagonist and Miko Reimu Hakurei, her best friend Marisa Kirisame, and typically one or two other recurring characters per installment. Most main games in the series revolve around an "incident" that occurs, ranging from harmless curiosities like flying ships, to concerning events such as land-smothering mists, to threats to Gensokyo itself like otherworldly invasions. Although much of Gensokyo reflects an antiquidated Japanese society, most games in the series take place in the real-life year of their release, with a steady continuity and the gradual introduction of more Outside World technology and concepts as the years go on. Created in response to the waning belief in such entities by modern humans and the advancement of technology, Gensokyo was (mostly) isolated from the outside world by a boundary of fantasy and common sense in the 1800s, creating a region where humans and youkai live in delicate balance to maintain co-existence. We hope you enjoy the ride with us as we complete this journey.The basic story of the setting is set in the land of Gensokyo, a Fantastic Nature Reserve hidden in the mountains of Japan, and the various humans, youkai, gods, and other mythological creatures living there. We'll be posting development updates along the way on our blog. We're aiming to make the game feel just as familiar as long-term fans will expect it to, while modernising the graphics and technology. Project Borealis is being created on Unreal Engine 4 to give it the updated look that Half-Life has deserved after all these years. Project Borealis is now an over 80 person team of developers dedicated to revisiting the Half-Life series with a fresh new episode for fans of the series, old and new, to enjoy.
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We're a group of Half-Life fans who are spending our evenings and weekends creating the game we've been waiting so long for.
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The story detailed the adventures of Gertie Fremont and Alex Vaunt, and is now believed to be an overview of the intended plot of the long awaited Half-Life 2: Episode 3.įrom the ensuing chaos in the Half-Life community, Project Borealis was formed. On August 25th 2017, a plot synopsis was published on the blog of Half-Life writer Marc Laidlaw.